Teen Time: Fancy Phone Stand
Upcycle an old cassette tape case into a fancy cell phone stand. Appropriate for students in grades 6-12. No registration required.
Upcycle an old cassette tape case into a fancy cell phone stand. Appropriate for students in grades 6-12. No registration required.
Anythink York Street’s Teen Advisory Board invites interested teens to join us while we work on our garden plot. Meet at the library, and then we’ll walk to the nearby Original Thornton Community Garden. Help us grow food and flowers for ourselves and for donation to help the community. Wear work clothes that you don’t mind getting dirty. Appropriate for students in grades 6-12. No registration required.
Bring your favorite book character to life as we make a robot version of them. Appropriate for tweens ages 9-12. Space is limited; registration is required.
The solar eclipse is coming! Learn about the sun and get ready for the eclipse. Appropriate for tweens ages 9-12. Space is limited; registration is required.
Use the force to create a light saber card. Appropriate for tweens ages 9-12. Space is limited; registration is required.
Practice your engineering skills as we create a marble run contraption. Appropriate for tweens ages 9-12. Space is limited; registration is required.
Join this teen-run club that explores anime and Japanese culture. Learn basic Japanese phrases and customs, watch anime, and enjoy Japanese snacks. Appropriate for students in grades 6-12. No registration required.
In this beginner-level leather crafting workshop, use tools and designs to create a one-of-a-kind leather keychain. All materials provided. Appropriate for students in grades 6-12. Space is limited; registration is required.
Explore the gymnastic art of parkour, where participants learn to overcome obstacles and structures in their path through creative movement. See how athletes use their minds and bodies to face challenges. Best for kids & teens in grades 6-12. No registration required.
Work on coding different types of games throughout July:
July 6: Create your own adventure game.
July 13: Make a quest style game.
July 20: Make your own text-based game.
July 27: Play the games you've made!
Appropriate for tweens ages 9-12. Space is limited; registration is required.